Basic Principles The Design of Everyday Things by Donald Norman Notes on the Synthesis of Form by Christopher Alexander Universal Principles of Design by William Lidwell, Kristina Holden, and Jill Butler ...(more)
although the books listed by the others are great and I would agree with them, I think that the fundamentals of current game design can be found in the SCVNGR cards given to its designers and now ... (more)
I really don't mean this to sound bad, but I think that if you're thinking about whether or not to make rounded corners, you may be getting bogged down in trivialities. Design at this level should ... (more)
Great list so far. I've found that designers of all sorts can dig into Urban Studies for inspiration on how the places we build and inhabit can reflect the type of world we want to live in. (which,... (more)
Universal Principles of Design by Lidwell et al. is a very good book that should be essential reading for any designer, not just Graphic Designers. It's not a book you read in one go but one to tur... (more)
Grid Systems in Graphic Design by Josef Muller-Brockmann is pretty much the gold standard for traditional Graphic Design. But it's not as general as you are probably seeking (I would argue that the... (more)
Mark Suggitt, Graphics technician since 1989...(more)Graphics technician since 1989; all version of Quark, Photoshop, Pagemaker, Illustrator, Indesign, the whole web 1.0 thing in the 90's, lived and breathed html, css, for years; newsprint advertising, newsprint/magazine design and production; taught tech-school level design software for ten years, publications instructor at the University of Regina School of Journalism for two years. Currently out doing independent design and communication consulting again.